How to choose the right faction
7 min read· Updated 12 September 2026
Your faction is the first real decision in the game and the one you feel the longest. It isn't just cosmetic: it sets your pace, how often you need to log in, and which mistakes the game forgives.
This guide compares the three factions honestly, without crowning a winner.
The right question isn't which one is strongest
In a balanced multiplayer game, the strongest faction is the one that matches your habits. A player who checks in five times a day for a few minutes gets more out of a fast faction. A player who opens the game once in the evening gets far more from a faction that accumulates while they are away.
Before choosing, answer three questions: how often do I log in, do I enjoy building or attacking more, and how much does losing resources bother me.
Ninja Cats — pressure and speed
Ninja Cats live on initiative. They strike early, strike often, and thrive on targets who forget to secure their resources.
Their limit is fragility: a run of badly judged attacks leaves you without troops and with an economy too slow to replace them. They punish players who act on instinct.
- Pick them if: you play often, in short sessions, and enjoy taking the initiative.
- Avoid them if: you log in rarely or don't want to scout targets before hitting them.
Imperial Corgis — structure and defence
Imperial Corgis are the easiest faction to learn. They absorb hits, make themselves unprofitable to attack, and let you grow in a straight line.
The trade-off is pace: they rarely decide a game with a single bold move. They win by accumulation, not by drama.
- Pick them if: this is your first faction or you want predictable play.
- Avoid them if: defending bores you and you want constant conflict.
Zen Capybaras — economy and patience
Zen Capybaras put everything into production. They start slow and become very solid once the economy is running.
They also have the most delicate opening: if you become a target before your production is secure, recovery takes time.
- Pick them if: you think long term and enjoy optimising output.
- Avoid them if: you need immediate payoff in your first hours.
A practical way to decide
- I play often and want action → Ninja Cats.
- I'm learning and want to make mistakes cheaply → Imperial Corgis.
- I play little but consistently, and think long term → Zen Capybaras.
Frequently asked questions
- Is any faction stronger than the others?
- No — the three push different styles. The real difference comes from matching your faction to the time you can give the game.
- Can I switch factions?
- It's better to try factions across different runs than to switch midway: much of your advantage comes from having built consistently.